Built for solo devs and tiny game teams

Turn this week's build progress into posts, outreach, and a page people can act on.

DevlogKit reduces the friction between game development and marketing. Upload the screenshots and clips you already have, generate channel-ready copy, follow up with creators, and keep one clear CTA moving forward while you keep building.

Less context switching
Better launch consistency
Clearer calls to action
What a subscriber could ship in one sessionExample input: 3 gameplay clips, a Steam wishlist CTA, and one launch goal

Subscriber output

3 Bluesky post drafts tuned to the same update
1 Discord announcement draft with a clear CTA
1 creator outreach email draft based on the same material
1 hosted press or funnel page ready to publish
Follow-up reminders so the outreach does not go stale
The goal is not “do more marketing.” The goal is to turn one real build update into a repeatable marketing loop you can keep shipping.
How it works

One build update becomes a usable marketing package

DevlogKit is designed to keep the first loop simple: capture the moment, generate the supporting marketing, then ship the CTA and follow-up without losing momentum.

Step 1

Capture the build

Upload screenshots and clips from the build you already shipped this week. DevlogKit gives you a clean starting point instead of another blank page.

Step 2

Generate channel-ready marketing

Turn those assets into post drafts, a creator outreach email, and page copy that still sounds like the game you are actually making.

Step 3

Ship the follow-through

Keep the CTA, outreach follow-ups, and hosted press or funnel page in one system so momentum does not die after a single post.

AI copy that starts from the build

Use actual screenshots, clips, hooks, and CTA details instead of generic prompt soup.

Outreach tracking without spreadsheet sprawl

Keep creator contacts, message drafts, thread history, and follow-up timing in one place.

Hosted pages that support the CTA

Publish a lightweight press or funnel page built from the same project details and assets.

Transparent pricing

Simple pricing for solo devs and small teams

Start monthly while you prove the workflow, or save 2 months with annual billing once DevlogKit becomes part of your weekly launch routine.

Every paid plan includes the same core workflow: media library, AI drafts, outreach tracking, and hosted funnel or press pages.

Start monthly, then switch to annual once the workflow sticks.

Starter

$15/mo

or $144/yr • 2 months free

Plan

For solo devs getting their first repeatable marketing workflow in place.

1 project • 25 Marketing Runs/mo • 5 GB storage

Best for one active project

Hosted funnel page and outreach tracker included

Manual and direct-publish fallback workflow support

Pro

$29/mo

or $276/yr • 2 months free

Best Value

Default plan for active launches, steadier posting cadence, and more outreach.

3 projects • 100 Marketing Runs/mo • 50 GB storage

More room for regular screenshot and clip drops

Higher Marketing Run limits for launch weeks

Best fit for most solo devs and tiny teams

Studio

$59/mo

or $564/yr • 2 months free

Plan

For multiple active projects, heavier outreach volume, and future team expansion.

10 projects • 300 Marketing Runs/mo • 250 GB storage

Designed for several live marketing tracks at once

Higher storage and Marketing Run volume for larger asset libraries

Future-safe for shared workspace growth